Results tagged “Android” from eComm2009: Emerging Communications Conference
More and more teenagers are getting connected through mobile phones, social networks, and the internet. During 2005, online social network sites like MySpace and Facebook became common destinations for young people in the United States. The rapid adoption of social network sites by teenagers in the United States and in many other countries around the world raises some important questions. Learn why teenagers are using social networks, cell phones and the internet to stay connected with fellow classmates, and teenagers all around the world. You'll find out why the internet is important to teenagers, and the youth. From mobile development, to video, to the iPhone, to the internet.
When Android was launched, many developers had mixed feelings about it. They were excited to see Google designing a mobile operating system but in the same time they were not pleased to have yet another platform to support. A year has passed and the mixed feelings are gone, Android is not just a new mobile OS. It has some unique characteristics that makes it appealing for all the players of the mobile application value chain. The facts that it is open source and free to license have created a huge interest among handset manufacturers. Established Asian companies such as HTC, LG or Samsung, new actors like Qigi, and strong players like Motorola and SonyEricsson are launching Android devices.
From a developer perspective, its strong openness makes it extremely interesting. On Android, "Apps are created equal" and you don't need to sign an application to deploy it.
During this session, we will explore this unique characteristic. What does this mean for developers, OEMs, handset manufacturers and mobile operators? How can we replace the Home Screen or the Phonebook and What value does this bring to the customers? How can we leverage this level of openness to create technical and business innovation?
From a developer perspective, its strong openness makes it extremely interesting. On Android, "Apps are created equal" and you don't need to sign an application to deploy it.
During this session, we will explore this unique characteristic. What does this mean for developers, OEMs, handset manufacturers and mobile operators? How can we replace the Home Screen or the Phonebook and What value does this bring to the customers? How can we leverage this level of openness to create technical and business innovation?
Google's introduction of the Android platform in 2008, a deeply needed catalyst, opened the gates to a new wave of mobile innovation, particularly in the U.S.. Before Android even launched, the rest of the industry quickly responded to the projection of its eminence, and the entire landscape began to open as a result. All of this while the price of mobile devices (essentially miniature computers) has been falling while the technology continues to accelerate. In this emerging eco-system, innovative, fun and useful applications are finally able to compete and flourish.
Mary Ann Cotter, CEO of Smart Capsules, Inc. (the maker of Cooking Capsules) will discuss her company's award-winning mobile application and explain why she believes mobile cooking will become an integral part of our new, more digital lifestyle.
Mary Ann Cotter, CEO of Smart Capsules, Inc. (the maker of Cooking Capsules) will discuss her company's award-winning mobile application and explain why she believes mobile cooking will become an integral part of our new, more digital lifestyle.
Teamwork around goals does not happen automatically. Rule based methods for defining good can
seem somewhat ad hoc to many team members, leaving many projects
slightly off target. The Japanese auto industry came to
world dominance by using consensus building tools
to efficiently allocate traditional industrial resources to best meet
market needs. An cornerstone but often overlooked tool, called Single
Minute Exchange of Die, focused on proper selection and management of a
specific Interval of Interest. This obsessive focus on Interval of Interest, and the
list of activities that impinge on that interval
(specifically adjustment), can alter the mobile user experience in
positive ways. This talk shows how a procedural approach to Interval of Interest drives
work and sacrifice in the design of several mobile applications that
help people plan, manage and coordinate social interaction.


























